We proudly present a new official release of Castle Game Engine 5.1.1 and view3dscene 3.15.0!
See http://castle-engine.sourceforge.net/news.php?id=2014-12-30 for links and full release announcement.
The main features of this release are:
* Extensive Spine (2D skeletal animations) support: https://sourceforge.net/p/castle-engine/wiki/Spine/
* Build tool, for easily compiling and packaging our programs on all platforms (including Android): https://sourceforge.net/p/castle-engine/wiki/Build%20tool/
* A lot of improvements for 2D games and for Android. See also new tutorial page about developing mobile games: http://castle-engine.sourceforge.net/tutorial_mobile.php
* Many new X3D extensions, like NavigationInfo.blendingSort
* New shiny 3D Text implementation - fast and portable
Release 5.1.1 contains a couple of fixes and improvements done after 5.1.0. Thanks for people that reacted to our "5.1.0 beta announcement", your reports helped to polish the release!
See http://castle-engine.sourceforge.net/news.php?id=2014-12-30 for links and full release announcement.
The main features of this release are:
* Extensive Spine (2D skeletal animations) support: https://sourceforge.net/p/castle-engine/wiki/Spine/
* Build tool, for easily compiling and packaging our programs on all platforms (including Android): https://sourceforge.net/p/castle-engine/wiki/Build%20tool/
* A lot of improvements for 2D games and for Android. See also new tutorial page about developing mobile games: http://castle-engine.sourceforge.net/tutorial_mobile.php
* Many new X3D extensions, like NavigationInfo.blendingSort
* New shiny 3D Text implementation - fast and portable
Release 5.1.1 contains a couple of fixes and improvements done after 5.1.0. Thanks for people that reacted to our "5.1.0 beta announcement", your reports helped to polish the release!