Firebird News: Firebird driver support in PHPNG (PHP 7)
PHPNG (next generation) is the branch for the next php release (PHP 7). There are a few steps for firebird extension (ibase) in order to work with the new engine : You can clone the repository and test...
View ArticleCastle Game Engine news: http://youtu.be/liNwT96HUqI First video showing...
http://youtu.be/liNwT96HUqI First video showing Spine 2D animations smoothly working in Castle Game Engine :)Spine 2D animations rendered using Castle Game Engine (view3dscene)
View ArticleThe Wiert Corner - irregular stream of stuff: jpluimers
I mentioned Delphi managed types is in Delphi “Variant Records”, a few notes indicating they are special.Managed by the RTL, you can use them to your advantage when you have record types that – when on...
View ArticleThe Wiert Corner - irregular stream of stuff: jpluimers
Since this did not make it to DelphiFeeds yet: I’ve seen the function PaletteFromDIBColorTable in Graphics.pas go back as far at least until Delphi 2006, and references on the web as far back as Delphi...
View ArticleTe Waka o Pascal: Visual Studio Pro for Just $45 !!
It’s true. Visual Studio Professional can be had for as little as $45, though it can take a little digging to find this option. And there is a catch (or two). It’s available at this price through...
View ArticleThe Wiert Corner - irregular stream of stuff: jpluimers
Depending on how you organize locks (for instance via waiting on semaphores or mutexes or spinlocks), deadlocks can become livelocks:Inability to make forward progress because of conflicting spinlocks...
View ArticleFirebird News: The Russian Misson Control Center uses Firebird Database
The Russian Misson Control Center uses Firebird. I quote Alex Peshkoff on the Firebird Development list FYI – our colleagues from the Mission Control Center tested format of VMT in the following...
View ArticleFirebird News: Last day to subscribe for the Firebird Developers Day
Today (20-Aug) is the last day to subscribe for the Brazilian Firebird Developers Day Conference.
View ArticleTPersistent: Making Delphi 64 Bit/Large Address Aware
In the 18+ years Delphi has been out, some rather large applications having been built. Between the number of units developers are using, the size of the component sets installed in the IDE and the...
View ArticleFirebird News: Firebird Language basic Reference progress for DML chapter
Paul Vinkenoog wrote about the Language Reference Progress (Select section 80% complete in DML chapter) The latest sources are in CVS (manual/src/docs/refdocs/langref/langref25/) The SELECT section is...
View ArticleDelphi Code Monkey: Embarcadero's forums are down.
Embarcadero's forums have been down for a while now, they are working on bringing them back up.
View ArticleCastle Game Engine news: Spine implementation in Castle Game Engine is moving...
Spine implementation in Castle Game Engine is moving forward very fast :) Try our Spine support yourself:1. grab view3dscene from snapshots http://michalis.ii.uni.wroc.pl/castle-engine-snapshots/...
View ArticleThe Wiert Corner - irregular stream of stuff: jpluimers
While updating a project to a more recent version of Delphi, I also updated the JEDI.INC reference.Note that since writing Delphi – finding the VERxxx define for a particular Delphi version: use...
View ArticleTe Waka o Pascal: Nullable Types. Not!
I recently mentioned that RemObjects have placed their OS X native IDE – a.k.a. Fire – into public beta. I haven’t been using it myself (yet) but have been following developments in the RemObjects Talk...
View ArticleThe road to Delphi: A new way to select and apply a VCL Style in Runtime
Typically we use a combobox or listbox to allow to the final user select and appy a VCL Style, Today I will show you a new way using the system menu of the form.First you need to use the GetSystemMenu...
View ArticleFirebird News: Ruby Firebird Extension Library 0.7.4 released
Ruby Firebird Extension Library 0.7.4 release fixes a scaling bug in fb for 32-bit architectures and now builds cleanly and passes tests on Ruby 1.8.6 thru 2.1.0 News via Brent Rowland
View ArticleCastle Game Engine news: Weekend news: 1. Spine (...
Weekend news: 1. Spine ( http://esotericsoftware.com/ ) support in Castle Game Engine is now official, 2. introducing named animations support, 3. scene manager fine-tuned for 2D games :)Read more for...
View ArticleCastle Game Engine news: Choosing skin when loading Spine animation :)
Choosing skin when loading Spine animation :)2014-08-23
View ArticleThe road to Delphi: VCL Styles Utils New Feature : Non Client Area Controls
I’m very pleased to introduce a very cool new feature to the VCL Styles Utils project. This is the support for controls in the Non Client Area of the forms through the TNCControls component.Check the...
View Articletwm’s blog: Preventing a dialog from closing while autocomplete is active
In an older blog post I wrote about AutoComplete for TEdits using SHAutoComplete.I just actually tried to use that function in one of my applications and found that there is a quite annoying problem...
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