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Smart Mobile StudioSmart Mobile Studio: Smart Graphics

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In this first installment we have taken a quick look at related concepts that you are bound to meet when programming graphics. Concepts like double buffering, sprites, alpha blending are universal and are deployed on all platforms regardless of language. So it's handy to get to know these concepts straight away. We have also introduced how the HTML5 canvas works, that it uses paths rather than ad-hoc, brute force like good old TCanvas.

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