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Castle Game Engine news: Recent engine improvements: - Android: Installing and moving applications from/to SD card fixed. -...

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Recent engine improvements:

- Android: Installing and moving applications from/to SD card fixed.

- Build tool: Various fixes, also for Android packaging. All Castle Game Engine Android games and examples now use castle-engine build tool for Android packaging.

- Android: Added screen_orientation="any" or "landscape" or
"portrait" to CastleEngineManifest.xml. See https://sourceforge.net/p/castle-engine/wiki/Build%20tool/

- X3D: documentation of new X3D extensions (used by our Spine loader, but may also be useful for other purposes too):

1. NavigationInfo.blendingSort http://castle-engine.sourceforge.net/x3d_implementation_navigation_extensions.php#section_ext_blending_sort

2. CubicBezierXxx interpolators http://castle-engine.sourceforge.net/x3d_implementation_interpolation_extensions.php#section_cubic_bezier_interpolator

3. TextureProperties.guiTexture http://castle-engine.sourceforge.net/x3d_implementation_texturing_extensions.php#section_texture_properties_gui_texture

4. X3DSequencerNode.forceContinousValue_Changed http://castle-engine.sourceforge.net/x3d_implementation_eventutilities_extensions.php#section_forceContinousValue_Changed

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