Many new Spine features in Castle Game Engine :)
1. slot timeline attachment (see the blast of spineboy weapon, the movement of dragon wings, blinking of goblin eyes, and appearing of Venice hero watch),
2. correct bone/slot resetting to the pose mode at the beginning of each animation,
3. Bezier curves for animating parameters.
1. slot timeline attachment (see the blast of spineboy weapon, the movement of dragon wings, blinking of goblin eyes, and appearing of Venice hero watch),
2. correct bone/slot resetting to the pose mode at the beginning of each animation,
3. Bezier curves for animating parameters.